20
March
2016
March
2016
Sunday
3D Modeling and Animation Basics

| Course Outline for 3D Animation CEC Course by Session | ||
| 5 Hours per Session | ||
| Sessions | Topics | Duration |
| 1 | Discussions of the animation process from traditional to Digital . Introduction to the Maya Interface | 2 hours |
| Introduction to NURBS Basic Modelling Tools and menu sets | 3 hours | |
| 2 | NURBS Modelling Lofting, Revolve, Extrude | 2 hours |
| Polygon Modelling (Chess Set) | 3 hours | |
| 3 | Polygon Modelling Chess Set-Texturing, UV layout | 5 hours |
| Polygon Modelling Chess Set -Rendering/compositing in After Effects | ||
| 4 | Polygon Modelling – Human Face | 5 hours |
| 5 | Polygon Modelling – Human Anatomy Full Body | 5 hours |
| 6 | Character Set-up/Rigging creating joints | 5 hours |
| 7 | Animation – Principles of animation | 5 hours |
| 8 | Animation – Principles of animation | 5 hours |
| 9 | Texturing -UV mapping | 5 hours |
| Texturing –MUDBOX | ||
| 10 | Indirect Lighting - Image Based and Maya Physical Sun and Sky, Final Gathering | 5 hours |
| Direct Lighting | ||
| 11 | Rendering and Compositing in After Effects | 5 hours |
| 12 | Digital Portfolio Making | 5 hours |
| Total Hours | 60 | |
| Prepared by : | Nelson Udaundo | |
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